All games will be played on the default settings, unless otherwise specified, below
All macros available via the in-game controller configuration menu are allowed.
Hardware programmable input entry, rapid-fire, or other hardware assisted mechanisms are strictly forbidden.
Accidentally pausing the game at any time during the fight will force you to forfeit the round.
Any player using “Random Select” to pick their character, must “Random Select” again if they win the match, provided that there is no way to pick a certain character in the random box.
You must provide your own controller for games played on all systems.
Brook Converters are allowed. Cronus Max Plus and Titan One converters are banned.
All wireless controllers other than the DualShock4 and WiiU Pro Controller are banned.
DualShock4 players that don’t unpair their controller right after the match, are subject to disqualification. XBOX One wireless controllers are allowed to be used only with a USB cable, and no batteries or battery pack in the controller.
Nintendo 3DS, 2DS, or WiiU gamepad are not allowed.
Removing the battery or otherwise disabling these controllers is NOT OK.
You may not use these controllers under any circumstances.
3rd party controllers which pair to a dongle like the MadCatz controllers are fine.
There is no coaching during any tournament match beyond pools. There is a maximum of 60 seconds allowed between games in a set.
street fighter V Game version: US PlayStation 4
Game Settings: Versus Mode, 99 Seconds, 2/3 Rounds, 2/3 Games, No Handicap
The top 8 competitors will play 3/5 Matches.
Legacy Controller Mode is banned.
Training Stage and the Beach stage are not tournament legal. PAYOUT: 70%, 20%, 10%
SUPER SMASH BROS MELEE
Game version: US Nintendo GameCube
Game Settings: 4 Stock, 8 Minute Time Limit, No Items, Pause Disabled, 2/3 Games
Starter stages: Yoshi’s Story, Fountain of Dreams, Final Destination, Battlefield, Dream Land.
Counter-pick stages: Pokemon Stadium. Wobbling is legal.
Freezing and infinite stalling are not legal.
First stage is decided by banning from the Starter Stages in P1-P2-P2-P1 order.
Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
Following stages decided by winner banning one stage from all stages and then loser choosing.
Any matches that are best of five, there are no stage bans.
Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss.
You may not choose a stage you have already won on unless mutually agreed to.
PAYOUT: 60%, 25%, 15%
SUPER SMASH BROS FOR WII U
Game version: US Nintendo WiiU
Game Settings: 2 Stock, 6 Minute Time Limit, Custom Moves Off, Items Off, Equipment Off, Handicap Off, Pause Off, Damage Ratio 100%, 2/3 Games
Mii Fighters On (1-1-1-1 Default Miis)
Amiibo’s are banned.
Starter Stages: Battlefield (Miiverse), Final Destination, Lylat Cruise, Smashville, Town & City Counterpick Stages: Dream Land 64, Duck Hunt
All Omega stages are banned.
First stage is decided by (Rock Paper Scissors) best of 1. Winner strikes, then loser strikes twice, then winner. (1-2-2-1)
Following stages decided by winner banning one stage from all stages and then loser choosing.
Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
You may not choose a stage you have already won on unless mutually agreed to.
You may not play on a stage that is not on the available stages list. This will result in a double disqualification. Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss.
Sudden Death with a tied percentage/stock count will NOT determine the outcome of a tied game. A playoff match with 1 stock/2 minutes will determine the winner.
There will be no loading anything on to the tournament consoles. PAYOUT: 60%, 25%, 15%
mVC3
Game version: PLAYSTATION 4
Game Settings: 99 SECONDS, 3/5 GAMES, DEFAULT HANDICAP, DEFAULT DAMAGE
YOU MAY NOT USE ANY GLITCH THAT PREVENT THE GAME FROM BEING PLAYED. THIS INCLUDES FREEZING, GAME RESETTING, PLAYER FREEZING, DEAD BODY INFINITES, ETC.
WINNER MUST KEEP EXACT SAME TEAM (INCLUDING ASSISTS) BUT MAY SWITCH ORDER OF ASSISTS VIA LOADING SCREEN GALACTUS IS BANNED IN TORUNAMENT PLAY
NO MULTIPLE CHARACTERS ARE ALLOWED ON THE SAME TEAM